Burgum patch v0.35




















As Dougie mentioned return of the trick stick. Tricks worked very well when the right analogue stick was used for spins, when the flip flak was on the R2 button along with drag backs, step overs ect. Its called pressing the play — why provide an easy route for people to being passages of play. Playing the same chants over and over and over again is awful.

Who play tested this game?? Even FIFA allows you to zoom in and out on any of their preset camera angles. I really used to love the overhead camera angles of footy titles of old.

I would love to have an isometric overhead camera angle, which was zoomed out to my preference. We get total control of angles during replays — why not be able to do that in game? If you have Joey Barton in your team, then you know he is likely to stud someone when the chips are down. Do you stick with him, because you know he could turn the game, or do you sub him and play with a less volatile player?

This would then mean that you either pander to his ego and give him the ball, or you sub the player. The dribbling ability was fantastic. The faster you choose to run, the less control of the ball you have.

You hit the ball out further from your body when running fast. If you can implement this into the game, that may change the way we play.

There would be no need to double tap a button to hit the ball away from yourself. If you choose to dribble slowly, the ball remains under your control better.

This would encourage you to gain possession of the ball quickly and get that guage swinging in your favour as your players are more galvanized and will have better chances of scoring. Equally when your confidence is not high, when you do gain the ball, the chances of keeping it are harder until you string passes together.

This could also help with league games where if you get into a run of games, your players respond a bit more than usual. This could be applied to devastating effect in the Master League mode as well as online play. This would mirror real life team dynamics too. Teams at the top of the league get into winning habits, and teams at the bottom lose their way. Which mirrors what happens with teams in real life. This would affect the formations you choose to try to break teams down etc. I think it could introduce a whole host of meaningful tactical decisions to the game.

No more running at right angles without changes in pace and control! Goalkeepers should be able to pass the ball to whoever they want, and for the goal kicks to go wherever you choose to put them. They should be able to kick off a counter-attack quickly. They should also spill at lot less, even though this has been improved since Scenarios: 1: Having scenarios would be fantastic again.

Cling on in the second half. You need no less than 7 wins and praying teams immediately above you drop points c An older player is close to retirement, but is on goals. He has 3 sub appearances to make it to Why not give us the opportunity to help get the online side of gaming right? It would help us to get an early sight of the game, and also to ensure the online experience is spot on.

Master League improvements: 1: Hopefully konami can put some effort for master league, its really get me bored, the concept of the master league just repeat and repeat as previous version. Referees 1: There seem to be too many random bookings for slide tackles. You can foul a player hardcore and if one of his teammates gets to the ball, nothing happens. Pitches 1: Stadiums — all the pitches were exactly the same colour — a bland green.

I was looking forward to an assortment of shades of green and patterns mowed into the pitches. Different shades of green and various pitch patterns too. Passes along the ground should be affected by the bobbles in the pitch. Just like the pre-set strategies in the formation options. Editing: 1: Complete free reign to editing would completely change the look of the game. Is he up to taking a free kick in the dying seconds of a game to equalize?

Can he score a second half hat trick? He is dreadful. Not only are the phrases used terrible but there is no timing in raising of voice pitch levels or general excitement at the right times in the game.

Its like they are watching something else. How to Use Incest Patch. Extract and put the patch in Shelter Unlock Gallery. Read How to unlock Gallery. Download Incest. Download Non -Incest. Arachnophobia Patch. Features : New incest patch included and updated to the newest version.

Every choice with permanent consequences will now say what it does Marked in blue, red and green. Added a cheat menu in your room.

Now you can dream about the pregnancy sex scenes when you sleep, allowing you to repeat them after each woman gives birth.

Some of the corruption scenes are now avaliable in the romance route with new and adapted dialog to fit the route.

Some unique scenes are now repeatable with new different outcomes and variants. Some of the original scenes have the dialog altered, a few even double in lenght now.

Installation : Just extract in the game folder and overwrite everything. This removes all the content with her spider body, meaning you can only return her voice back and have one sex scene actually two, but only the dialog changes. You can use it without even having the mod, but if you want to use both make sure to install the mod before the patch and not after.

Report Broken Link. You can also mail us at :- [email protected]. User Rating: 3. November 13, Last Updated: November 13, 0 35, Related Articles.

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